Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Jannie McKee do not know what happened to Jannie McKee. There is a gap in Jannie McKee's memory. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Jannie McKee learn something Jannie McKee should not have – a corporate secret, a political scandal – which Jannie McKee can profit from illegally. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Jannie McKee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Rewarded for a successful mission. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |