Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Injured. Fully recovered. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Jeanette Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Became a Rogue (Enforcer). |
5 |
31 |
Involved in the planning of an impressive heist. |
6 |
32 |
Continued as Rogue (Enforcer). |
6 |
35 |
Betrayed by a friend. One of Jeanette Lynch's Contacts or Allies betrays Jeanette Lynch, ending Jeanette Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Jeanette Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Gained a contact. |