Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Johnie Hayes far from home. |
4 |
26 |
Failed to qualify for Surveyor (Scout). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Betrayed by a friend. One of Johnie Hayes's Contacts or Allies betrays Johnie Hayes, ending Johnie Hayes's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Worker (Citizen). |
5 |
27 |
Switched to Drifter (Wanderer). |
5 |
29 |
Attacked by enemies and injured. |
5 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
29 |
Gain Enemy if Johnie Hayes don't already have one. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
36 |
Contacted by an underground psionic group. |
7 |
39 |
Graduated. |
8 |
39 |
Returned to Merchant (Merchant Marine). |
8 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Accused of a crime |