Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Joseph McDadden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joseph McDadden fail to help. Gain an Enemy. |
5 |
36 |
Joseph McDadden's ship is damaged, and Joseph McDadden have to hitch-hike Joseph McDadden's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 2 Enemies. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
40 |
Inherit a gift from a rich relative. |