Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A series of bad deals and decisions force Joseph Penn into bankruptcy. Joseph Penn salvages what Joseph Penn can. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Became a Prisoner (Inmate). |
6 |
38 |
The warden takes an interest in Joseph Penn's case. |