Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
19 |
Assigned a black ops mission. |
1 |
22 |
Commissioned in Soulhunter (Soulhunter Support) with the new title Kaltrhar. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Soulhunter (Commando) with previous rank. |
2 |
24 |
Judy Ruth is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Judy Ruth's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Risk Judy Ruth's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Voluntarily left Broker |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Judy Ruth's work ends up coming home with Judy Ruth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
35 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
35 |
Switched to Merchant (Free Trader). |
7 |
39 |
A good deal ensures Judy Ruth is living the high life for a few years. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
41 |
A sudden war destroys Judy Ruth's trade routes and contacts, forcing Judy Ruth to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |