Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Kate McRae's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Kate McRae foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Kate McRae join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
During a battle, defeat or victory depends on Kate McRae's actions. The ship suffers severe damage and Kate McRae is blamed for the disaster. Kate McRae is court - martialled and discharged. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Spend several years jumping from world to world in Kate McRae's scout ship. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |