Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Kathleen Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Kathleen Barbary is blamed for an accident that causes the death of several crew members. Kathleen Barbary's guilt drives Kathleen Barbary to excel. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Kathleen Barbary do not know what happened to Kathleen Barbary. There is a gap in Kathleen Barbary's memory. |
5 |
28 |
Became a Merchant (Broker). |
5 |
31 |
Good fortune |
6 |
32 |
Continued as Merchant (Broker). |
6 |
34 |
Make an unexpected connection outside Kathleen Barbary's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
A good deal ensures Kathleen Barbary is living the high life for a few years. |
7 |
40 |
Forced to muster out. |