Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Lauretta Head's work is sabotaged by unknown parties. Lauretta Head may salvage what Lauretta Head can and give up. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
A police detective or rival criminal forces Lauretta Head to flee and vows to hunt Lauretta Head down. Gain an Enemy. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
28 |
Lauretta Head spend months in the dangerous criminal underworld. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Voluntarily left Enforcer |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Lauretta Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |