Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
20 |
Became a Merchant (Free Trader). |
3 |
21 |
Severely injured. Owe 5,000 for medical bills. |
4 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
22 |
Accused of a crime |
4 |
25 |
Forced to continue current assignment |
4 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
25 |
Continued as Navy (Line/Crew). |
5 |
28 |
Commanding officer takes an interest in Laurie Welch's career. |
5 |
29 |
Forced to muster out. |
6 |
29 |
Failed to qualify for Courier (Scout). |
6 |
29 |
Returned to Drifter (Wanderer). |
6 |
31 |
Spend time with an alien race. Gain a contact. |
6 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
34 |
Attacked by enemies that Laurie Welch easily defeat. |
7 |
34 |
Gain Enemy if Laurie Welch don't already have one. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
38 |
Find Ancient Technology. |
8 |
41 |
Promoted to Drifter (Wanderer) rank 2. |