Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Cheated in some fashion, advancing Lee Lynch's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
Gain an Enemy |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
37 |
Entangled in a bureaucratic or legal morass that distracts Lee Lynch from Lee Lynch's work. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |