Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Arrested |
4 |
30 |
Became a Prisoner (Inmate). |
4 |
31 |
Offended a prison gang Lennie Owens tried to join. Gain an Enemy. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Returned to Merchant (Merchant Marine). |
5 |
37 |
Imperial trade restrictions force Lennie Owens out of business. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Lennie Owens easily defeat. |
6 |
40 |
Gain Enemy if Lennie Owens don't already have one. |