Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Leonie Jemmy's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Smuggle illegal items onto a planet. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Leonie Jemmy's Contacts or Allies betrays Leonie Jemmy, ending Leonie Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Leonie Jemmy refused an offer of inducements to betray Leonie Jemmy's faith. Gain 5 enemies. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Leonie Jemmy is chosen to represent Leonie Jemmy's faith in a vid show or other highly public forum. |
7 |
43 |
Forced to muster out. |