Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Leslie Steward easily defeat. |
3 |
29 |
Gain Enemy if Leslie Steward don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
34 |
Unit is slaughtered in a disastrous battle, for which Leslie Steward blame Leslie Steward's commander. Gain commander as Enemy. |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |