Crewman Leta Holland  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 43 F 3 (-1) 6 (0) 1 (-2) 10 (1) 6 (0) 9 (1)361A69
Evasive, Overweight, Emotionally stable
 
Skills
Admin 0
Advocate 0
Broker 0
Deception 2
Diplomat 0
Electronics (Computers) 2
Gun Combat (Energy) 1
Investigate 1
Leadership 0
Medic 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Agent Corporate Agent Field Agent24
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Christie Fox Contact 0 0 3 0 Darmine (F/43)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
2 22 Became a Agent (Corporate Agent).
2 24 Rewarded for a successful mission.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Rewarded for a successful mission.
4 30 Continued as Agent (Corporate Agent).
4 31 Gained a contact.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Corporate Agent).
5 37 Accepted a deal with criminal or other figure under investigation.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Make an unexpected connection outside Leta Holland's normal circles. Gain a Contact.
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