Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Lorene Cowen's ship is damaged, and Lorene Cowen have to hitch-hike Lorene Cowen's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Severely injured. Owe 10,000 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
Gained a contact. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Imperial trade restrictions force Lorene Cowen out of business. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Good fortune |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Lorene Cowen's Contacts or Allies betrays Lorene Cowen, ending Lorene Cowen's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
39 |
Lorene Cowen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |