Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Lottie Fleming is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys Lottie Fleming's trade routes and contacts, forcing Lottie Fleming to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Lottie Fleming's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |