Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Severely injured. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Ludie Johnston don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Ludie Johnston's Contacts or Allies betrays Ludie Johnston, ending Ludie Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Vessel participates in a notable military engagement. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Navy (Flight) with previous rank. |
6 |
38 |
Ludie Johnston is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
38 |
Became a Entertainer (Performer). |
7 |
39 |
Expose or are involved in a scandal of some sort. |