Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Lue Donoughoe botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Psychologically damaged by Lue Donoughoe's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Lue Donoughoe's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Encounter a Psionic institute. |
6 |
39 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Lue Donoughoe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |