Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Lyda Bain's work ends up coming home with Lyda Bain, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Entertainer (Artist). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Attacked by enemies that Lyda Bain easily defeat. |
5 |
29 |
Gain Enemy if Lyda Bain don't already have one. |
6 |
32 |
Voluntarily left Wanderer |
6 |
32 |
Became a Merchant (Broker). |
6 |
35 |
A sudden war destroys Lyda Bain's trade routes and contacts, forcing Lyda Bain to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Moved to a new world. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |