Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Mabell Coghill's Contacts or Allies betrays Mabell Coghill, ending Mabell Coghill's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Gained a contact. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Mabell Coghill is living the high life for a few years. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Mabell Coghill's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
Imperial trade restrictions force Mabell Coghill out of business. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |