Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Madge Brew's normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Gained a contact. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Madge Brew's trade routes and contacts, forcing Madge Brew to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Madge Brew's job. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
35 |
Madge Brew do not know what happened to Madge Brew. There is a gap in Madge Brew's memory. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Attempted a risky adventure and was wildly successful. |