Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
30 |
Magdalene Walla come into conflict with a splinter group Magdalene Walla's own religion which maintains Magdalene Walla's version is the wrong one. Gain 1 Rivals. |
3 |
30 |
Failed to qualify for Broker (Merchant). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Failed to qualify for Thief (Rogue). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
A good deal ensures Magdalene Walla is living the high life for a few years. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
A sudden war destroys Magdalene Walla's trade routes and contacts, forcing Magdalene Walla to flee that region of space. |
5 |
40 |
Gain rebels as Enemy |