Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Margarette Mills's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Abuse Margarette Mills's position for profit. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Margarette Mills is blamed for an accident that causes the death of several crew members. Margarette Mills's guilt drives Margarette Mills to excel. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |