Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Marion McNab's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Severely injured. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |