Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Marjory Philpot botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Marjory Philpot have no idea what happened to Marjory Philpot – they found Marjory Philpot's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
When dealing with an alien race, Marjory Philpot botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Marjory Philpot's ship is damaged, and Marjory Philpot have to hitch-hike Marjory Philpot's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Broker). |
6 |
40 |
A good deal ensures Marjory Philpot is living the high life for a few years. |