Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Martha Mcdonalid spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Martha Mcdonalid's ship is damaged, and Martha Mcdonalid have to hitch-hike Martha Mcdonalid's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Martha Mcdonalid's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Martha Mcdonalid foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
33 |
Became a Entertainer (Artist). |
5 |
37 |
Martha Mcdonalid is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
37 |
Became a Drifter (Scavenger). |