Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Study Animals (Training) as a hobby. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
29 |
Hire a new lawyer. |
4 |
30 |
Continued as Prisoner (Thug). |
4 |
32 |
Assigned to difficult or backbreaking labour. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
5 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
42 |
Nearly killed. Owe 30,000 for medical bills. |