Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Accepted a deal with criminal or other figure under investigation. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Opponents of May Reekey's belief system ambush May Reekey. |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Scout (Courier). |
6 |
37 |
May Reekey have no idea what happened to May Reekey – they found May Reekey's ship drifting on the fringes of friendly space. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
39 |
May Reekey do not know what happened to May Reekey. There is a gap in May Reekey's memory. |
8 |
39 |
Failed to qualify for Colonist (Citizen). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
40 |
Vessel participates in a diplomatic mission. |
8 |
43 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
8 |
43 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |