Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 3. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Melanie Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
33 |
Melanie Sullivan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
37 |
Gained a contact. |