Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Melba Cheyne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melba Cheyne fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Melba Cheyne's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Thrown into a brutal ground war |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Assigned to an urbanised planet torn by war. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
39 |
Melba Cheyne manipulate and charm Melba Cheyne's way through high society. Gain a Rival and an Ally. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |