Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Melba Fisher's ship is damaged, and Melba Fisher have to hitch-hike Melba Fisher's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Befriended by a senior agent. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Corporate Agent |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
Backstab a fellow rogue for personal gain. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Melba Fisher do not know what happened to Melba Fisher. There is a gap in Melba Fisher's memory. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Imperial trade restrictions force Melba Fisher out of business. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Melba Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |