Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Ground Assault (Marine). |
2 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
32 |
Attacked by enemies that Merle Suchet easily defeat. |
3 |
32 |
Gain Enemy if Merle Suchet don't already have one. |
3 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Failed to qualify for Enforcer (Rogue). |
5 |
35 |
Switched to Drifter (Wanderer). |
5 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Failed to qualify for Surveyor (Scout). |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Find Ancient Technology. |
6 |
43 |
Promoted to Drifter (Wanderer) rank 1. |