Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Minna Meighan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Returned to Drifter (Scavenger). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Minna Meighan's Contacts or Allies betrays Minna Meighan, ending Minna Meighan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Minna Meighan accepted an offer of inducements to betray Minna Meighan's faith. Gain 190,000 in cash. |