Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Miriam Neal learn something Miriam Neal should not have – a corporate secret, a political scandal – which Miriam Neal can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Miriam Neal do not know what happened to Miriam Neal. There is a gap in Miriam Neal's memory. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
28 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
28 |
Became a Scholar (Physician). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Scholar (Physician) rank 1. |
6 |
32 |
Continued as Scholar (Physician). |
6 |
33 |
Refuse to join a cheat in some fashion. |
7 |
36 |
Continued as Scholar (Physician). |
7 |
38 |
Moved to a new world. |
7 |
40 |
Promoted to Scholar (Physician) rank 2. |