Myra Mendoza  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 43 F 7 (0) 6 (0) 5 (-1) 6 (0) 11 (1) 2 (-2)7656B2
Addict
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Endurance) 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Melee 0
Profession (Sports/Track & Field) 1
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Citizen Colonist 12
Drifter Wanderer 13
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Rhea Mathew Enemy 0 3 1 2 Dynchia (F/30)
Rhea Mathew gains in influence.
Rhea Mathew is a member of an organisation which holds a generally opposite view of the Traveller.
Rhea Mathew has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 War breaks out, triggering a mandatory draft.
1 22 Dropped out of military academy.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 26 Gain rebels as Enemy
3 26 Became a Citizen (Colonist).
3 29 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 31 Hard times caused by a lack of interstellar trade costs Myra Mendoza Myra Mendoza's job.
5 31 Became a Drifter (Wanderer).
5 32 Find an Alien Artifact.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
7 39 Continued as Drifter (Wanderer).
7 41 Myra Mendoza do not know what happened to Myra Mendoza. There is a gap in Myra Mendoza's memory.
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