Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Myrna Nisbet is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Failed to qualify for Physician (Scholar). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
33 |
Myrna Nisbet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrna Nisbet fail to help. Gain an Enemy. |
5 |
33 |
Myrna Nisbet's ship is damaged, and Myrna Nisbet have to hitch-hike Myrna Nisbet's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
34 |
Myrna Nisbet's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Promoted to Scout (Surveyor) rank 2. |
7 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Continued as Scout (Surveyor). |
7 |
38 |
Myrna Nisbet's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |