Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Myrtice Mcdonalid's time in the scouts. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
Rewarded for a successful mission. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Voluntarily left Corporate Agent |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Myrtice Mcdonalid don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Attempted a risky adventure and was injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find Ancient Technology. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |