Myrtice Mcdonalid  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 43 F 2 (-2) 6 (0) 4 (-1) 5 (-1) 10 (1) 4 (-1)2645A4
Unresponsive, Formal
 
Skills
Astrogation 0
Deception 1
Electronics (Remote Ops) 1
Gun Combat 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Civil Engineering) 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Agent Corporate Agent Agent12
Drifter Wanderer 23
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Myrtice Mcdonalid's time in the scouts.
2 20 Became a Agent (Corporate Agent).
2 21 Rewarded for a successful mission.
2 24 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 24 Continued as Agent (Corporate Agent).
3 25 Advanced training in a specialist field.
4 28 Voluntarily left Corporate Agent
4 28 Became a Drifter (Wanderer).
4 29 Attacked by enemies and injured.
4 29 Injured. Fully recovered. Owe 5,000 for medical bills.
4 29 Gain Enemy if Myrtice Mcdonalid don't already have one.
5 32 Continued as Drifter (Wanderer).
5 33 Attempted a risky adventure and was injured.
5 33 Lightly injured, no permanent damage. Fully recovered.
5 36 Forced to continue current assignment.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 39 Find Ancient Technology.
6 40 Promoted to Drifter (Wanderer) rank 2.
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