Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Myrtie Leaby don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Myrtie Leaby easily defeat. |
2 |
26 |
Gain Enemy if Myrtie Leaby don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Myrtie Leaby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scout (Courier). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Myrtie Leaby discover a world, item or information of worth to the Imperium. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
When dealing with an alien race, Myrtie Leaby botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Nearly killed. Owe 17,500 for medical bills. |