Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Myrtle Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
Myrtle Mills spend months in the dangerous criminal underworld. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
30 |
Victim of a crime |
4 |
32 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
35 |
A crime lord considers Myrtle Mills his protégé. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
40 |
A job goes wrong, forcing Myrtle Mills to flee off-planet. |