Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Injured. Fully recovered. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Nan Miles far from home. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
28 |
A police detective or rival criminal forces Nan Miles to flee and vows to hunt Nan Miles down. Gain an Enemy. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Nan Miles do not know what happened to Nan Miles. There is a gap in Nan Miles's memory. |
5 |
30 |
Became a Merchant (Broker). |
5 |
33 |
Moved to a new world. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Nan Miles's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
A good deal ensures Nan Miles is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |