Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Severely injured. Owe 10,000 for medical bills. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
23 |
An expedition or voyage goes wrong, leaving Nevada Weakman stranded in the wilderness. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
A revolution, attack or other unusual event throws Nevada Weakman's life into chaos, forcing Nevada Weakman to leave the planet. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Established a network of contacts. Gain 2 contacts. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Nevada Weakman is chosen to represent Nevada Weakman's faith in a vid show or other highly public forum. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |