Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Nina Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nina Paul fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Nina Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Nina Paul have no idea what happened to Nina Paul – they found Nina Paul's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Nina Paul do not know what happened to Nina Paul. There is a gap in Nina Paul's memory. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A sudden war destroys Nina Paul's trade routes and contacts, forcing Nina Paul to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |