Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Norine Ford have no idea what happened to Norine Ford – they found Norine Ford's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Failed to qualify for Journalist (Entertainer). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Returned to Scout (Explorer). |
5 |
29 |
Norine Ford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Norine Ford fail to help. Gain an Enemy. |
5 |
29 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
32 |
Continued as Scout (Explorer). |
6 |
34 |
Norine Ford's ship is damaged, and Norine Ford have to hitch-hike Norine Ford's way back across the stars to the nearest scout base. |
6 |
34 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
34 |
Became a Entertainer (Performer). |
7 |
36 |
Gain a patron in the arts. Gain an Ally |
7 |
38 |
Promoted to Entertainer (Performer) rank 1. |
8 |
38 |
Continued as Entertainer (Performer). |
8 |
41 |
One of Norine Ford's pieces of art is stolen, and the investigation brings Norine Ford into the criminal underworld. |
8 |
42 |
Promoted to Entertainer (Performer) rank 2. |