Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Omie Silva and several others are captured and mistreated by the enemy. Gain Omie Silva's jailer as an Enemy. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Omie Silva run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Failed to qualify for Merchant Academy. |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
36 |
Omie Silva run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Omie Silva come into conflict with a splinter group Omie Silva's own religion which maintains Omie Silva's version is the wrong one. Gain 1 Rivals. |
9 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
43 |
Contacted by an underground psionic group. |
9 |
43 |
Graduated. |
10 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
43 |
Retired at age 43. |