Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Contact with Government. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attempted a risky adventure and was injured. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Voluntarily left Barbarian |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Ounllorus Tsarztsaers Dhuraghz refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ounllorus Tsarztsaers Dhuraghz's faith. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |