Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
Caught cheating in some fashion, advancing Pansy Mcandrew's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
A disaster leaves several injured, and others blame Pansy Mcandrew, forcing Pansy Mcandrew to leave Pansy Mcandrew's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Pansy Mcandrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Pansy Mcandrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Become deeply involved in politics on Pansy Mcandrew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
38 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
38 |
Continued as Noble (Diplomat). |
7 |
39 |
Refused a challenge to a duel for Pansy Mcandrew's honour and standing. |
7 |
42 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |