Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Paula McNab is blamed for an accident that causes the death of several crew members. Paula McNab's guilt drives Paula McNab to excel. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Surrounded and outnumbered by the enemy, Paula McNab hold out until relief arrives. |
2 |
25 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
25 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
26 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
26 |
Failed to qualify for Intelligence (Agent). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Paula McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
29 |
Attempted a risky adventure and was sent to prison. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Became a Prisoner (Fixer). |
6 |
32 |
Parole hearing. |
6 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
35 |
Paroled from prison. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Entered Merchant Academy with the Business curriculum. |
8 |
39 |
Made lifelong friends. Gain 2 Allies. |
8 |
39 |
Dropped out of the merchant academy. |
9 |
39 |
Continued as Drifter (Wanderer). |
9 |
42 |
Paula McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |