Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Peggy Terry's Contacts or Allies betrays Peggy Terry, ending Peggy Terry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
32 |
An expedition or voyage goes wrong, leaving Peggy Terry stranded in the wilderness. |
5 |
32 |
Became a Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |