Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Phebe Cunningham's normal circles. Gain a Contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A series of bad deals and decisions force Phebe Cunningham into bankruptcy. Phebe Cunningham salvages what Phebe Cunningham can. |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Phebe Cunningham's Contacts or Allies betrays Phebe Cunningham, ending Phebe Cunningham's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
41 |
Retired at age 41. |